The WAJ variant can be played in some interesting ways; head to head or 1 or more players on the same (Allies, to include USMC) side against the game system AI Japanese. The author explains his perspective as primarily due to the way in which (human) players will game the Japanese; chiefly, in a very Non-Japanese or unrealistic fashion. The book includes all the modifications to the original 2nd Edition of Nuts!, as well as 6 canned scenarios or tactical situations and finally a campaign game that uses the scenarios to resolve the actual table top battles in a sequence of linked games. Overall, the book looks like it will produce fun games and the game system run Japanese has great potential for realistic table top battles, at least from the USMC perspective, and maybe the Japanese too I guess.
I recently
sold a hardly used batch of minis that had been laying around doing nothing
except taking up space. So, what to do
with all my new wealth? Recycle the
money and buy new stuff.
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